coordinates - pygame.mouse.get_pos()..... the x/y co-oridinates not updating -
trying box change color when mouse goes over. problem i'm having mouse co-ordinates not updating. program doesn't know mouse on specific location. how keep updated mouse co-ordinates?
def start_screen(): game_display.blit(selection_screen,(0,0)) #buttons mouse = pygame.mouse.get_pos() print(mouse) if 200 + 100 > mouse[0] > 200 , 550 + 50 > mouse[1] > 550: pygame.draw.rect(game_display,black,(200,550,100,50)) else: pygame.draw.rect(game_display,white,(200,550,100,50)) pygame.draw.rect(game_display,white,(700,550,100,50)) pygame.display.update() start_screen()
fixed it...
def start_screen(): intro = true while intro: event in pygame.event.get(): game_display.blit(selection_screen,(0,0)) #buttons mouse = pygame.mouse.get_pos() if 200 + 100 > mouse[0] > 200 , 550 + 50 > mouse[1] > 550: pygame.draw.rect(game_display,black,(200,550,100,50)) else: pygame.draw.rect(game_display,white,(200,550,100,50)) pygame.draw.rect(game_display,white,(700,550,100,50)) pygame.display.update() start_screen()
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