unity3d - How do I create an AR marker for Vuforia / Unity? -


this horribly basic question know (!) how create , import ar marker unity? know meant through vuforia marker manager page. have created target database , have downloaded database, how marker display in unity?

also: target database? name 'marker'?

to answer question specifically, yes marker target.

so need is:

  • go license manager. add license key choosing none license plan.

  • now go target manager. create database , add license drop down.

  • add target, , select computer image want marker, , upload it.

  • once status of target changes active can click download database , make sure click unityeditor. downloads .unitypackage

  • now inside unity, go assets>import new assets... , locate .unitypackage downloaded

this how import database.

if haven't imported vuforia package unity extension need download downloads section , import through assets>import package> custom package

  • now ideally work ar, use ar camera, located in assets bar in qualcomm augmented reality>prefabs. drag arcamera onto scene.

  • with ar camera selected in hierarchy @ inspector tab. you'll see data set load behavior. under should see name of .unitypakage imported ealier. check name make active.

  • now in qualcomm augmented reality>prefabs should see image target. drag onto screen well.

  • with imagetarget selected in hierarchy @ inspectorthere should image target behaviour

fill in follows

type: predefined data set: <name of imported .unitypackage> image target: <name of picture uploaded database> 

now may work around image target per app requirement.

note: in license manager, click on name of license , you'll see alpha-numeric code. copy code, , within inspector of ar camera, under qcar behaviour>app license key paste code in. must done in order app work on > device.

hope helps you. please feel free ask me if anything.


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