What is the best way to work with static variables in java/c++/c/actionscript-3 applications? -


i'm working on application using static variables (eg: pixel width of tile, or how many tiles want in array).

i have them declared in class defines object, example tilewidth in tileclass. using width in multiple other classes, , bugged fact have import whole tile class access field. there performance loss this?

is better practice hold static variables (they constants) in separate class , import whenever need variable?

is there other better way using static variables?

thanks

is better practice hold static variables (they constants) in separate class , import whenever need variable?

just put constants in interface , reference them using interface. there no performance impact such put design rather creating class constants , making them public static (as variables defines in interface implicitly public default , static).


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