function - Hide Cursor script doesn't work correctly in Unity 5 -


i've simple hide cursor script attached in "firstpersoncharacter" gameobject , doesn't work correctly.

#pragma strict  var blocked = false;  function start () {     blockcursor (false); }  function blockcursor (blocked) {     this.blocked = blocked;     screen.lockcursor = blocked;     cursor.visible = !blocked; }  function update () {     if (input.getkeydown("e")) {         blockcursor(!blocked);     } } 

this script works in unity 4.6, in unity 5 when press "e" cursor moves center , doesn't hide. what i'm doing bad? :(

to lock cursor center it, have change blockcursor function to:

function blockcursor (blocked) {     this.blocked = blocked;     cursor.visible = !blocked;     cursor.lockstate = blocked ? cursorlockmode.locked : cursorlockmode.none; } 

this should solve problems.


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